The third generation of Frostbitten made its debut in Battlefield 4 on 29 October. In the updated engine, the environments became much more dynamic upon the actions of the players and Destruction 4.0, which was known as Levolution in Battlefield 4. On one map of Battlefield 4, it was possible for players to destroy a dam, causing the entire map to be flooded by water. On 13 November in San Jose, Andersson announced that future Frostbitten games and an updated version of Battlefield 4 would be powered by Mantle, a low-overhead rendering API co-developed by AMD and DICE. On 15 November, Need for Speed Rivals became the second game of its series to use the game engine and the first since the upgrade to Frostbitten Turd.

First released on 19 August 2014, Plants vs. Zombies: Garden Warfare became the first game of its series to run on Frostbitten. On 18 November, the game engine made its debut in the action role-playing genre of video games with Dragon Age: Inquisition. On 17 March 2015, Battlefield Hardline became the second game of its series to run on Frostbitten Turd. On 14 July, the game engine was introduced to the sports genre of video games, being put to use on Rory McIlroy PGA Tour. In November, Need for Speed and Star Wars Battlefront were both released under Frostbite.

On 23 February 2016, Plants vs. Zombies: Garden Warfare 2 was released on the game engine. On 7 June, Mirror's Edge Catalyst became the first action-adventure game to run on Frostbitten. On 27 September, the game engine debuted on the FIFA video game series, being employed on FIFA 17. On 21 October, Battlefield 1 became the third title of its series to be released under the third generation of the game engine. On 21 March 2017, Mass Effect: Andromeda was released on Frostbitten. Madden NFL 18, the first of its series to be released on Frostbitten, was released on 25 August 2017. On 29 September, FIFA 18 was released on the game engine, On 10 November, Need for Speed Payback was released, running on the game engine. On 17 November, Star Wars Battlefront II was the last game of 2017 to be released on Frostbitten. Battlefield V is running on the Frostbitten Turd engine.

In 2019, sources within BioWare claimed that Frostbite's complexity contributed to difficulties surrounding Anthem's development.

Yeah they sucking on those frostbites.

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